How to Use the Character Stat Simulator
This tool predicts your character's stats at any target level in RPGs and MMORPGs with level-up stat progression. Enter the base stat at your reference level, how much the stat grows per level, and your target level to instantly see the predicted stat.
Formula: Target stat = base stat + growth per level × (target level − base level) + equipment bonus. Linear growth is assumed. Example: base stat 100 at Lv.1 with +10 per level gives 590 at Lv.50. The level preview table shows stat values at evenly spaced intervals between base and target.
For games where growth rate changes between level ranges, calculate each range separately and add the results. The equipment bonus field lets you add a fixed bonus on top of the level-based stat to get your final stat value.
Frequently Asked Questions
Target stat = base stat + growth per level × (target level − base level) + equipment bonus. This assumes linear stat growth across all levels.
The current version uses a linear model. For games where growth rates change by level range, split into ranges, calculate each separately, and sum the results.
Any RPG or MMORPG with a linear level-up stat system. Works for attack, defense, HP, or any stat that grows consistently per level.