How to Use the MOBA Meta Score Analyzer
The MOBA Meta Score Analyzer turns three key champion statistics — pick rate, ban rate, and win rate — into a single meta strength score out of 100. Use it for League of Legends, Dota 2, Smite, or any MOBA where patch-by-patch champion statistics are publicly available.
Ban rate carries the highest weight (0.40) because heavy banning signals that opponents consider a champion dangerous even in games where it isn't picked. Pick rate uses a weight of 0.35, and every percentage point of win rate above 50% contributes 0.50 to the score. A win rate at or below 50% adds nothing, ensuring dominant-but-low-win-rate champions (strong into specific matchups) aren't artificially boosted.
Compare multiple champions side by side to quickly decide ban and pick priority in draft phase. Track the same champion across patches to see whether it rose or fell in meta relevance after balance changes.
Frequently Asked Questions
Yes, each rate is independent. The presence metric (pick + ban) is capped at 100% for display, but the score formula uses the raw rates directly.
Sites like OP.GG, u.gg, and lolalytics update champion statistics after each patch. Use the most recent patch data for the most accurate meta assessment.